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00040 #ifndef __JAUS_CORE_MANAGEMENT__H
00041 #define __JAUS_CORE_MANAGEMENT__H
00042
00043 #include "jaus/core/control/accesscontrol.h"
00044 #include "jaus/core/management/shutdown.h"
00045 #include "jaus/core/management/reset.h"
00046 #include "jaus/core/management/resume.h"
00047 #include "jaus/core/management/standby.h"
00048 #include "jaus/core/management/setemergency.h"
00049 #include "jaus/core/management/clearemergency.h"
00050 #include "jaus/core/management/querystatus.h"
00051 #include "jaus/core/management/reportstatus.h"
00052
00053 namespace JAUS
00054 {
00066 class JAUS_CORE_DLL Management : public AccessControl::Child
00067 {
00068 public:
00075 class Status
00076 {
00077 public:
00078 static const Byte Initialized = 0;
00079 static const Byte Ready = 1;
00080 static const Byte Standby = 2;
00081 static const Byte Shutdown = 3;
00082 static const Byte Failure = 4;
00083 static const Byte Emergency = 5;
00084 };
00092 class JAUS_CORE_DLL Child : public AccessControl::Child
00093 {
00094 friend class Management;
00095 public:
00096 Child(const ID& serviceIdentifier,
00097 const ID& parentServiceIdentifier) : AccessControl::Child(serviceIdentifier,
00098 parentServiceIdentifier) { mStatus = 0; }
00099 virtual ~Child() {}
00100
00101 virtual bool Resume() = 0;
00102
00103 virtual bool Reset() = 0;
00104
00105 virtual bool Standby() = 0;
00106
00107 virtual bool SetEmergency() { return true; }
00108
00109 virtual bool ClearEmergency() { return true; }
00110
00111 virtual bool ReleaseControl() { return AccessControl::Child::ReleaseControl(); }
00112
00113 inline Byte GetStatus() const { return mStatus; }
00114
00115 bool RequestComponentControl(const Address& id,
00116 const bool sendResumeCommand,
00117 const bool reacquire = false,
00118 const unsigned int waitTimeMs = Service::DefaultWaitMs);
00119
00120 bool ReleaseComponentControl(const Address& id,
00121 const bool sendStandbyCommand,
00122 const unsigned int waitTimeMs = Service::DefaultWaitMs);
00123 protected:
00124 volatile Byte mStatus;
00125 };
00126 const static std::string Name;
00127
00128 Management();
00129
00130 ~Management();
00131
00132 virtual bool Resume(const Address& id,
00133 const unsigned int waitTimeMs = Service::DefaultWaitMs);
00134
00135 virtual bool Standby(const Address& id,
00136 const unsigned int waitTimeMs = 0);
00137
00138 virtual bool SetEmergency(const Address& id,
00139 const unsigned int waitTimeMs = Service::DefaultWaitMs);
00140
00141 virtual bool ClearEmergency(const Address& id,
00142 const unsigned int waitTimeMs = Service::DefaultWaitMs);
00143
00144 virtual bool Shutdown(const Address& id);
00145
00146 virtual void Initialize();
00147
00148 virtual void Shutdown();
00149
00150 virtual bool GenerateEvent(const Events::Subscription& info) const;
00151
00152 virtual bool IsEventSupported(const Events::Type type,
00153 const double requestedPeriodicRate,
00154 const Message* queryMessage,
00155 double& confirmedPeriodicRate,
00156 std::string& errorMessage) const;
00157
00158 virtual bool IsDiscoverable() const { return true; }
00159
00160 virtual void Receive(const Message* message);
00161
00162 virtual Message* CreateMessage(const UShort messageCode) const;
00163
00164 bool SetStatus(const Byte state);
00165
00166 Byte GetStatus() const { return mStatus; }
00167
00168 int GetComponentStatus(const Address& id, const unsigned int waitTimeMs = Service::DefaultWaitMs) const;
00169
00170 virtual bool RequestControl() { return mStatus != Status::Emergency ? true : false; }
00171
00172 virtual bool ReleaseControl();
00173
00174 virtual void PrintStatus() const;
00175
00176 virtual void PrintStatus(const bool allData) const;
00177
00178 void CheckServiceStatus(const unsigned int timeSinceLastCheckMs);
00179 protected:
00180 Time::Stamp mCheckStatusTimeMs;
00181 volatile Byte mStatus;
00182 Mutex mStatesMutex;
00183 std::map<Address, int> mSubsystemStates;
00184 };
00185 }
00186
00187 #endif
00188