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00041 #include "jaus/mobility/sensors/localposesensor.h"
00042 #include "jaus/core/events/createevent.h"
00043 #include "jaus/core/component.h"
00044
00045 #include <cxutils/math/cxmath.h>
00046
00047 using namespace JAUS;
00048
00049 const std::string LocalPoseSensor::Name = "urn:jaus:jss:mobility:LocalPoseSensor";
00050
00056 LocalPoseSensor::LocalPoseSensor(const double updateRate)
00057 : AccessControl::Child(Service::ID(LocalPoseSensor::Name),
00058 Service::ID(Events::Name))
00059 {
00060 mMaxUpdateRate = 10.0;
00061 SetSensorUpdateRate(updateRate);
00062 }
00063
00064
00070 LocalPoseSensor::~LocalPoseSensor()
00071 {
00072 }
00073
00074
00082 void LocalPoseSensor::SetLocalPose(const JAUS::SetLocalPose& localPose)
00083 {
00084 Mutex::ScopedLock lock(&mLocalPoseMutex);
00085 mLocalPose.ClearMessage();
00086 UInt pv = localPose.GetPresenceVector();
00087 if( (pv & LocalPose::PresenceVector::X) > 0) { mLocalPose.SetX(localPose.GetX()); }
00088 if( (pv & LocalPose::PresenceVector::Y) > 0) { mLocalPose.SetY(localPose.GetY()); }
00089 if( (pv & LocalPose::PresenceVector::Z) > 0) { mLocalPose.SetZ(localPose.GetZ()); }
00090 if( (pv & LocalPose::PresenceVector::PositionRMS) > 0) { mLocalPose.SetPositionRMS(localPose.GetPositionRMS()); }
00091 if( (pv & LocalPose::PresenceVector::Roll) > 0) { mLocalPose.SetRoll(localPose.GetRoll()); }
00092 if( (pv & LocalPose::PresenceVector::Pitch) > 0) { mLocalPose.SetPitch(localPose.GetPitch()); }
00093 if( (pv & LocalPose::PresenceVector::Yaw) > 0) { mLocalPose.SetYaw(localPose.GetYaw()); }
00094 if( (pv & LocalPose::PresenceVector::AttitudeRMS) > 0) { mLocalPose.SetAttitudeRMS(localPose.GetAttitudeRMS()); }
00095 if( (pv & LocalPose::PresenceVector::TimeStamp) > 0) { mLocalPose.SetTimeStamp(localPose.GetTimeStamp()); }
00096
00097 SignalEvent(REPORT_LOCAL_POSE);
00098 }
00099
00100
00108 void LocalPoseSensor::SetLocalPose(const JAUS::LocalPose& localPose)
00109 {
00110 Mutex::ScopedLock lock(&mLocalPoseMutex);
00111 mLocalPose = localPose;
00112 SignalEvent(REPORT_LOCAL_POSE);
00113 }
00114
00115
00128 bool LocalPoseSensor::SetLocalPose(const Point3D& position,
00129 const Point3D& orientation,
00130 const Time& time)
00131 {
00132 Mutex::ScopedLock lock(&mLocalPoseMutex);
00133 if(mLocalPose.SetPose(position, orientation, time))
00134 {
00135 SignalEvent(REPORT_LOCAL_POSE);
00136 return true;
00137 }
00138 return false;
00139 }
00140
00141
00155 bool LocalPoseSensor::SetLocalPose(const JAUS::GlobalPose& globalPose)
00156 {
00157 Mutex::ScopedLock lock(&mLocalPoseMutex);
00158
00159 UInt required = ReportGlobalPose::PresenceVector::Latitude |
00160 ReportGlobalPose::PresenceVector::Longitude |
00161 ReportGlobalPose::PresenceVector::Altitude |
00162 ReportGlobalPose::PresenceVector::Roll |
00163 ReportGlobalPose::PresenceVector::Pitch |
00164 ReportGlobalPose::PresenceVector::Yaw;
00165 if(mGlobalPoseReference.AreFieldsPresent(required) == false)
00166 {
00167
00168 GlobalPoseSensor* globalPoseSensor = (GlobalPoseSensor*)GetComponent()->GetService(GlobalPoseSensor::Name);
00169 if(globalPoseSensor)
00170 {
00171 mGlobalPoseReference = globalPoseSensor->GetGlobalPose();
00172 }
00173 else
00174 {
00175 Address::List id = GetComponent()->DiscoveryService()->GetComponentsWithService(GlobalPoseSensor::Name);
00176 for(unsigned int i = 0; i < (unsigned int)id.size(); i++)
00177 {
00178 if(id[i].mSubsystem == GetComponentID().mSubsystem)
00179 {
00180 QueryGlobalPose query(id.front(), GetComponentID());
00181 query.SetPresenceVector(query.GetPresenceVectorMask());
00182 ReportGlobalPose report;
00183 if(Send(&query, &report))
00184 {
00185 mGlobalPoseReference = report;
00186 break;
00187 }
00188 }
00189 }
00190 }
00191 }
00192
00193 if(mGlobalPoseReference.AreFieldsPresent(required) && globalPose.AreFieldsPresent(required))
00194 {
00195 CxUtils::Utm origin(CxUtils::Wgs(mGlobalPoseReference.GetLatitude(),
00196 mGlobalPoseReference.GetLongitude(),
00197 mGlobalPoseReference.GetAltitude()));
00198 CxUtils::Utm pos(CxUtils::Wgs(globalPose.GetLatitude(),
00199 globalPose.GetLongitude(),
00200 globalPose.GetAltitude()));
00201 CxUtils::Point3D localPos(pos.mNorthing - origin.mNorthing,
00202 pos.mEasting - origin.mEasting,
00203 pos.mElevation - origin.mElevation);
00204 double angleDiff = CxUtils::Orientation::AngleDiff(mGlobalPoseReference.GetYaw(), globalPose.GetYaw());
00205 localPos = localPos.Rotate(-mGlobalPoseReference.GetYaw(), Point3D::Z);
00206 CxUtils::Point3D localOr(CxUtils::Orientation::AngleDiff(mGlobalPoseReference.GetRoll(), globalPose.GetRoll()),
00207 CxUtils::Orientation::AngleDiff(mGlobalPoseReference.GetPitch(), globalPose.GetPitch()),
00208 CxUtils::Orientation::AngleDiff(mGlobalPoseReference.GetYaw(), globalPose.GetYaw()));
00209 mLocalPose.SetPosition(localPos);
00210 mLocalPose.SetOrientation(localOr);
00211 mLocalPose.SetAttitudeRMS(globalPose.GetAttitudeRMS());
00212 mLocalPose.SetPositionRMS(globalPose.GetPositionRMS());
00213 if(globalPose.IsFieldPresent(ReportGlobalPose::PresenceVector::TimeStamp))
00214 {
00215 mLocalPose.SetTimeStamp(globalPose.GetTimeStamp());
00216 }
00217 else
00218 {
00219 mLocalPose.SetTimeStamp(Time(true));
00220 }
00221 SignalEvent(REPORT_LOCAL_POSE);
00222 return true;
00223 }
00224
00225 return false;
00226 }
00227
00228
00244 void LocalPoseSensor::SetLocalPoseReference(const GlobalPose& globalPose)
00245 {
00246 Mutex::ScopedLock lock(&mLocalPoseMutex);
00247 mGlobalPoseReference = globalPose;
00248 }
00249
00250
00263 bool LocalPoseSensor::SetLocalPosition(const Point3D& position, const Time& time)
00264 {
00265 Mutex::ScopedLock lock(&mLocalPoseMutex);
00266 if(mLocalPose.SetPosition(position, time))
00267 {
00268 SignalEvent(REPORT_LOCAL_POSE);
00269 return true;
00270 }
00271 return false;
00272 }
00273
00274
00287 bool LocalPoseSensor::SetLocalOrientation(const Point3D& orientation, const Time& time)
00288 {
00289 Mutex::ScopedLock lock(&mLocalPoseMutex);
00290 if(mLocalPose.SetOrientation(orientation, time))
00291 {
00292 SignalEvent(REPORT_LOCAL_POSE);
00293 return true;
00294 }
00295 return false;
00296 }
00297
00298
00314 bool LocalPoseSensor::AddToLocalPose(const Point3D& position,
00315 const Point3D& orientation,
00316 const Time& time)
00317 {
00318 Mutex::ScopedLock lock(&mLocalPoseMutex);
00319 if(mLocalPose.AddToPose(position, orientation, time))
00320 {
00321 SignalEvent(REPORT_LOCAL_POSE);
00322 return true;
00323 }
00324 return false;
00325 }
00326
00327
00341 bool LocalPoseSensor::AddToLocalPosition(const Point3D& position, const Time& time)
00342 {
00343 Mutex::ScopedLock lock(&mLocalPoseMutex);
00344 if(mLocalPose.AddToPosition(position, time))
00345 {
00346 SignalEvent(REPORT_LOCAL_POSE);
00347 return true;
00348 }
00349 return false;
00350 }
00351
00352
00367 bool LocalPoseSensor::AddtoLocalOrientation(const Point3D& orientation, const Time& time)
00368 {
00369 Mutex::ScopedLock lock(&mLocalPoseMutex);
00370 if(mLocalPose.AddToOrientation(orientation, time))
00371 {
00372 SignalEvent(REPORT_LOCAL_POSE);
00373 return true;
00374 }
00375 return false;
00376 }
00377
00378
00386 bool LocalPoseSensor::SetSensorUpdateRate(const double rate)
00387 {
00388 if(rate >= CreateEvent::Limits::MinUpdateRate &&
00389 rate <= CreateEvent::Limits::MaxUpdateRate)
00390 {
00391 mMaxUpdateRate = rate;
00392 return true;
00393 }
00394 return false;
00395 }
00396
00397
00405 LocalPose LocalPoseSensor::GetLocalPose() const
00406 {
00407 Mutex::ScopedLock lock(&mLocalPoseMutex);
00408 return mLocalPose;
00409 }
00410
00411
00424 GlobalPose LocalPoseSensor::GetLocalPoseReference() const
00425 {
00426 Mutex::ScopedLock lock(&mLocalPoseMutex);
00427 return mGlobalPoseReference;
00428 }
00429
00430
00440 bool LocalPoseSensor::GenerateEvent(const Events::Subscription& info) const
00441 {
00442 if(info.mpQueryMessage->GetMessageCode() == QUERY_LOCAL_POSE)
00443 {
00444 const QueryLocalPose* query = dynamic_cast<const QueryLocalPose*>(info.mpQueryMessage);
00445
00446 if(query == NULL)
00447 {
00448 return false;
00449 }
00450
00451 LocalPose report;
00452 CreateReportFromQuery(query, report);
00453 SendEvent(info, &report);
00454
00455 return true;
00456 }
00457 return false;
00458 }
00459
00460
00476 bool LocalPoseSensor::IsEventSupported(const Events::Type type,
00477 const double requestedPeriodicRate,
00478 const Message* queryMessage,
00479 double& confirmedPeriodicRate,
00480 std::string& errorMessage) const
00481 {
00482 if(queryMessage->GetMessageCode() == QUERY_LOCAL_POSE)
00483 {
00484 if(requestedPeriodicRate <= mMaxUpdateRate)
00485 {
00486 confirmedPeriodicRate = requestedPeriodicRate;
00487 }
00488 else
00489 {
00490 confirmedPeriodicRate = mMaxUpdateRate;
00491 }
00492 return true;
00493 }
00494 return false;
00495 }
00496
00497
00509 void LocalPoseSensor::Receive(const JAUS::Message *message)
00510 {
00511 switch(message->GetMessageCode())
00512 {
00513 case QUERY_LOCAL_POSE:
00514 {
00515 const QueryLocalPose* query = dynamic_cast<const QueryLocalPose*>(message);
00516 if(query)
00517 {
00518 ReportLocalPose report(query->GetSourceID(), GetComponentID());
00519 CreateReportFromQuery(query, report);
00520 Send(&report);
00521 }
00522 }
00523 break;
00524 case SET_LOCAL_POSE:
00525 {
00526 const JAUS::SetLocalPose* command = dynamic_cast<const JAUS::SetLocalPose*>(message);
00527 if(command)
00528 {
00529 SetLocalPose(*command);
00530
00531 GlobalPoseSensor* globalPoseSensor = (GlobalPoseSensor*)GetComponent()->GetService(GlobalPoseSensor::Name);
00532 if(globalPoseSensor)
00533 {
00534 mGlobalPoseReference = globalPoseSensor->GetGlobalPose();
00535 }
00536 else
00537 {
00538 Address::List id = GetComponent()->DiscoveryService()->GetComponentsWithService(GlobalPoseSensor::Name);
00539 for(unsigned int i = 0; i < (unsigned int)id.size(); i++)
00540 {
00541 if(id[i].mSubsystem == GetComponentID().mSubsystem)
00542 {
00543 QueryGlobalPose query(id.front(), GetComponentID());
00544 query.SetPresenceVector(query.GetPresenceVectorMask());
00545 ReportGlobalPose report;
00546 if(Send(&query, &report))
00547 {
00548 mGlobalPoseReference = report;
00549 break;
00550 }
00551 }
00552 }
00553 }
00554 }
00555 }
00556 break;
00557 case REPORT_LOCAL_POSE:
00558 {
00559 const JAUS::ReportLocalPose* report = dynamic_cast<const JAUS::ReportLocalPose*>(message);
00560 if(report && report->GetSourceID() == GetSynchronizeID())
00561 {
00562 SetLocalPose(*report);
00563 }
00564 }
00565 break;
00566 default:
00567 break;
00568 };
00569 }
00570
00571
00583 Message* LocalPoseSensor::CreateMessage(const UShort messageCode) const
00584 {
00585 Message* message = NULL;
00586 switch(messageCode)
00587 {
00588 case QUERY_LOCAL_POSE:
00589 message = new QueryLocalPose();
00590 break;
00591 case REPORT_LOCAL_POSE:
00592 message = new ReportLocalPose();
00593 break;
00594 case SET_LOCAL_POSE:
00595 message = new JAUS::SetLocalPose();
00596 break;
00597 default:
00598 message = NULL;
00599 break;
00600 };
00601 return message;
00602 }
00603
00604
00610 void LocalPoseSensor::PrintStatus() const
00611 {
00612
00613 if(GetSynchronizeID().IsValid())
00614 {
00615 std::cout << "[" << GetServiceID().ToString() << "] - Synchronized to [" << GetSynchronizeID().ToString() << "]:\n";
00616 }
00617 else
00618 {
00619 std::cout << "[" << GetServiceID().ToString() << "] - Current Local Pose:\n";
00620 }
00621 LocalPose pose;
00622 mLocalPoseMutex.Lock();
00623 pose = mLocalPose;
00624 mLocalPoseMutex.Unlock();
00625 pose.PrintMessageBody();
00626 }
00627
00628
00637 void LocalPoseSensor::CreateReportFromQuery(const QueryLocalPose* query, LocalPose& report) const
00638 {
00639 Mutex::ScopedLock lock(&mLocalPoseMutex);
00640 report.ClearMessage();
00641 report.SetDestinationID(query->GetSourceID());
00642 report.SetSourceID(GetComponentID());
00643 UInt pv1 = query->GetPresenceVector();
00644 UInt pv2 = mLocalPose.GetPresenceVector();
00645
00646 if( (pv2 & (pv1 & LocalPose::PresenceVector::X)) > 0) { report.SetX(mLocalPose.GetX()); }
00647 if( (pv2 & (pv1 & LocalPose::PresenceVector::Y)) > 0) { report.SetY(mLocalPose.GetY()); }
00648 if( (pv2 & (pv1 & LocalPose::PresenceVector::Z)) > 0) { report.SetZ(mLocalPose.GetZ()); }
00649 if( (pv2 & (pv1 & LocalPose::PresenceVector::PositionRMS)) > 0) { report.SetPositionRMS(mLocalPose.GetPositionRMS()); }
00650 if( (pv2 & (pv1 & LocalPose::PresenceVector::Roll)) > 0) { report.SetRoll(mLocalPose.GetRoll()); }
00651 if( (pv2 & (pv1 & LocalPose::PresenceVector::Pitch)) > 0) { report.SetPitch(mLocalPose.GetPitch()); }
00652 if( (pv2 & (pv1 & LocalPose::PresenceVector::Yaw)) > 0) { report.SetYaw(mLocalPose.GetYaw()); }
00653 if( (pv2 & (pv1 & LocalPose::PresenceVector::AttitudeRMS)) > 0) { report.SetAttitudeRMS(mLocalPose.GetAttitudeRMS()); }
00654 if( (pv2 & (pv1 & LocalPose::PresenceVector::TimeStamp)) > 0) { report.SetTimeStamp(mLocalPose.GetTimeStamp()); }
00655 }
00656
00657
00667 void LocalPoseSensor::CheckServiceSynchronization(const unsigned int timeSinceLastCheckMs)
00668 {
00669 Address syncID = GetSynchronizeID();
00670 if(syncID.IsValid())
00671 {
00672
00673 if(EventsService()->HaveSubscription(REPORT_LOCAL_POSE, syncID) == false)
00674 {
00675 QueryLocalPose query(syncID, GetComponentID());
00676 query.SetPresenceVector(query.GetPresenceVectorMask());
00677 EventsService()->RequestEveryChangeEvent(syncID, &query);
00678 }
00679 }
00680 }
00681
00682
00683