Simple Joystick Callback class which can be used to receive automatic joystick updates. More...
#include <joystick.h>
Classes | |
class | Data |
Data structure to store pointers to callback data registered with the Joystick interface. More... | |
Public Member Functions | |
virtual void | ProcessJoystickEvent (const Joystick &jstick)=0 |
virtual void | ProcessButtonEvent (const unsigned int buttonNumber, const Joystick::Event type) |
Simple Joystick Callback class which can be used to receive automatic joystick updates.
Definition at line 110 of file joystick.h.
virtual void CxUtils::Joystick::Callback::ProcessButtonEvent | ( | const unsigned int | buttonNumber, |
const Joystick::Event | type | ||
) | [inline, virtual] |
Definition at line 146 of file joystick.h.
virtual void CxUtils::Joystick::Callback::ProcessJoystickEvent | ( | const Joystick & | jstick ) | [pure virtual] |