CxUtils::Point3D Member List

This is the complete list of members for CxUtils::Point3D, including all inherited members.
Axis enum nameCxUtils::Point3D
Clear()CxUtils::Point3D
Distance() const CxUtils::Point3D
Distance(const Point3D &p) const CxUtils::Point3D
Distance(const Point3D &p1, const Point3D &p2)CxUtils::Point3D [static]
Dot(const Point3D &p) const CxUtils::Point3D
Dot(const Point3D &p1, const Point3D &p2)CxUtils::Point3D [inline, static]
Floor(const double thresh)CxUtils::Point3D
Get(double &x, double &y, double &z) const CxUtils::Point3D
GetLinearRegressionAngle(const Point3D::List &points)CxUtils::Point3D [static]
GetUnitVector() const CxUtils::Point3D
IsCollinear(const Point3D &p1, const Point3D &p2) const CxUtils::Point3D
IsCoplanar(const Point3D &p1, const Point3D &p2, const Point3D &p3) const CxUtils::Point3D
IsCoplanar(const Point3D &p1, const Point3D &p2, const Point3D &p3, const Point3D &p4)CxUtils::Point3D [static]
IsInside(const Point3D &p1, const Point3D &p2, const Point3D &p3) const CxUtils::Point3D
IsParallel(const Point3D &p) const CxUtils::Point3D
LinearRegressionSlope(const Point3D::List &points)CxUtils::Point3D [static]
List typedefCxUtils::Point3D
Magnitude() const CxUtils::Point3D
Midpoint(const Point3D &p) const CxUtils::Point3D
Midpoint(const Point3D &p1, const Point3D &p2)CxUtils::Point3D [static]
mXCxUtils::Point3D
mYCxUtils::Point3D
mZCxUtils::Point3D
Normalize()CxUtils::Point3D
operator()(const double x, const double y, const double z)CxUtils::Point3D
operator*(const double scaler) const CxUtils::Point3D
operator*(const Point3D &p) const CxUtils::Point3D
operator*=(const double val)CxUtils::Point3D
operator+(const Point3D &p) const CxUtils::Point3D
operator+=(const Point3D &p)CxUtils::Point3D
operator-(const Point3D &p) const CxUtils::Point3D
operator-=(const Point3D &p)CxUtils::Point3D
operator/(const double scaler) const CxUtils::Point3D
operator/(const Point3D &p) const CxUtils::Point3D [inline]
operator/=(const double val)CxUtils::Point3D
operator/=(const Point3D &p)CxUtils::Point3D [inline]
operator=(const Point3D &p)CxUtils::Point3D
Point3D(const Point3D &p)CxUtils::Point3D
Point3D(const double x=0, const double y=0, const double z=0)CxUtils::Point3D
Print() const CxUtils::Point3D
Rotate(const double angle, const unsigned int axis, const bool angleInDegrees=false) const CxUtils::Point3D
Rotate(const Point3D &origin, const double angle, const unsigned int axis, const bool angleInDegrees=false) const CxUtils::Point3D
Set(const double x, const double y, const double z)CxUtils::Point3D
SumOfSquares() const CxUtils::Point3D
X enum valueCxUtils::Point3D
Y enum valueCxUtils::Point3D
Z enum valueCxUtils::Point3D
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